Topic
- Agile Manifesto
- 12 Guidelines
- Four values
- 5 Scrum Values: the Scrum Foundations
Learnings
- Describe the Agile Manifesto's 12 principles and 4 ideals
- Show how "responding to change" in Agile is preferable than "following a plan" in conventional project management
- Describe the connections between the Scrum artefacts, events, and roles and the Scrum values (courage, focus, commitment, respect, and openness)
- The three Scrum pillars of Transparency, Inspection, and Adaptation should be listed and explained
- Identify the distinctions between a framework and a methodology, and explain why Scrum is referred to as a framework
- Describe 5 approaches to adopting an agile mentality
- Give two examples of how Agile and Scrum differ from one another and why the two phrases should not be used interchangeably
Topic
- Roles and difficulties of scrum masters
- Obligations and tasks of the product owner
- Roles and duties of the Development Team.
Learnings
- Make a list of three strategies to enhance performance and turnaround time.
- Describe the duties that a Scrum Master and a Product Owner have.
- Explain why the roles of a Scrum Master and a product owner should not overlap by listing three contrasts between them.
- Talk about the role of the product owner as a bridge between the development team and the stakeholders.
- Emphasise why a Scrum Master facilitates rather than actively participates in Scrum activities and ceremonies.
- List three drawbacks of having a development team of fewer than three or more than ten people.
Topic
- Planned a sprint.
- Daily Scrum
- Reviewing Sprint.
- Sprint Evaluation.
Learnings
- An explanation of sprint planning, daily scrum, sprint review, and retrospectives should be explained.
- Recognize the rationale behind a sprint's fixed scope and time limit.
- Give three approaches to prevent spillover from the sprint backlog.
- Discuss the five advantages of having a sprint objective and define sprint goals.
- Recognise the manner in which the Product Owner and Scrum Master should coordinate with the team and provide five suggestions for enhancing these interactions.
- Talk about the three negative effects of sprint cancellation and how to prevent it.
- List 10 sprint anti-patterns and understand how they affect delivery and turnaround time (examples: sprint cancellation, variable sprint length).
Topic
- Planned a sprint.
- Daily Scrum
- Reviewing Sprint.
- Sprint Evaluation.
Learnings
- An explanation of sprint planning, daily scrum, sprint review, and retrospectives should be explained.
- Recognize the rationale behind a sprint's fixed scope and time limit.
- Give three approaches to prevent spillover from the sprint backlog.
- Discuss the five advantages of having a sprint objective and define sprint goals.
- Recognise the manner in which the Product Owner and Scrum Master should coordinate with the team and provide five suggestions for enhancing these interactions.
- Talk about the three negative effects of sprint cancellation and how to prevent it.
- List 10 sprint anti-patterns and understand how they affect delivery and turnaround time (examples: sprint cancellation, variable sprint length).
Topic
- Backlog for products.
- Sprint Backlog
- Increment in the Products
Learnings
- Examples of key characteristics of a well-formed product backlog, such as estimated and prioritized.
- Talk about two duties that the development team, scrum master, and product owner have while building and maintaining a product backlog.
- Purpose of having a product backlog and the best methods for refining the product backlog.
- Discuss and analyze the optimal amount of time and resources to devote to refining the product backlog.
- Showcase three activities that take place during a sprint review, such as the budget, timeline, and release plan.
- List five anti-patterns for sprint reviews (such delayed acceptance) and their detrimental effects.
Topic
- Planning for Sprint Execution
- Management of flow
- Resolution conferences
- Communication (task board, story point-based sprint burndown chart, hours of effort)
Learnings
- Describe the differences between daily standups and resolution meetings.
- Describe the advantages of working with product owners.
- List 3 drawbacks of excessive product owner collaboration.
- Give 3 examples of how to remove obstacles and work together.
- Create a sprint burndown chart and demonstrate it.
- Explain 3 methods the team can use to become more effective.
Topic
- Maintain Daily Scrum Activity.
- Sprint retrospective activities.
Learnings
- Describe the significance of the daily scrum meetings' 15-minute time limit.
- Give three contrasts between daily stand-ups and typical meetings.
- Describe the two roles that the Product Owner, Development team, and Scrum Master perform in daily scrum.
- List two duties that the development team, product owner, and scrum master have at the sprint retrospective.
Topic
- A feature's (user narrative or product backlog item) definition of "Done"
- Explanation of done for a sprint
- Definition of done for a release
- Defining done versus accepting standards
- Done-Done vs Done
Learnings
- Describe the three stages of "definition of done": user story (building code, for example), sprint, and release (creating release notes, for example).
- Describe three advantages of the Definition of Done and why it can change over time.
- Create a wish list for the DoD (with a minimum of 7 items).
- Mention three dangers that a weak DoD poses.
- List the top 5 qualities of effective acceptance criteria.
- Recognise who should participate in creating the admission criteria.
- List three consequences of not adhering to the acceptance criteria.
Topic
- Explanation of Ready for user story
- Get the definition of Ready for sprint
Learnings
- Make a comprehensive list of the Definition of Done.
- List three consequences of a poorly constructed Definition of Done.
- List at least three advantages of having a common Definition of Done for teams working on the same product backlog.
- Give two suggestions for enhancing the term done.
- Distinguish between "done" and "done done".
Topic
- About release planning
- Those involved in the release planning
- Releasing planned steps
- Results of the Release Planning
Learnings
- Define and comprehend the release planning process.
- Give three advantages of a well-planned release.
- Describe three release planning outcomes.
Topic
- Definition
- Why and when to utilise a sprint burndown chart
- data obtained from the sprint burndown chart.
Learnings
- Understand and define the sprint burndown chart.
- Identify the top 3 uses for burndown charts.
- Find out how to make a burndown chart and how to calculate it.
- Describe the process for modifying upcoming sprints depending on the burndown.
- List three important facts you learned from a burndown chart.
- Give a burndown chart's 5 benefits and 2 drawbacks.
- Recognise the five typical mistakes that cause burndown charts to contain inaccurate information.
Topic
- Definition of burn-up chart
- Features about it
- How to create a determined burn-up chart (steps)
Learnings
- Recognise the significance of having a release goal (based on prior experience and consensus).
- Explain the significance of release burn-up in figuring out the situation as it is.
- Compare and contrast burndown and burn-up charts in two ways.
- Describe how to modify release planning, if necessary, in light of the fire down.
- Give one main reason why a burnup chart is preferable than a burndown chart.
Topic
- Recognise the significance of having a release goal (based on prior experience and consensus).
- How to plan a product.
- How to define product vision.
- How to build a backlog for products.
- A product roadmap.
- Minimum Marketable Features, also known as Minimum Releasable Features.
- Low-Risk Products.
Learnings
- Learnings about Product
- Planning & implementation about product
- RoadMap of the product
Topic
- How do user stories work
- User story elaboration and format
- INVEST standards
Learnings
- Explain the definition of a user story, why it's important, and how it fits into real-world initiatives.
- Describe the three Cs of user stories.
- Describe the significance of acceptance criteria and provide three possible outcomes when they are not satisfied.
Topic
- Definition of Agile Estimation
- Benefits of it.
- Agile estimation Process.
Learnings
- Give five advantages of agile estimation, with examples.
- Decide which of the seven widely used Agile estimating approaches is appropriate for your project by understanding them all.
- Discuss three advantages of Planning Poker and Relative Estimation.
- List three mistakes people often make while utilising relative estimation, along with their consequences.
- Talk in depth about the five essential steps in planning poker.

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